Quote:
Originally Posted by
mickeycrimm
You can't buy the bonus round. When you get into it you have a choice of either five free games I think, or you can choose to play pinball. On the 60 cent bet level I think it cost me like $110 to get to the pinball game three times. I quickly bombed out all three times. I don't think my reflexes are fast enough for it. I have a friend who says he's beating the game and is actually scouting casinos for it.
Mickey, thanks very much for the valuable info. Hopefully the game will hit the floor here in Reno so that I can see how good the pinball physics are (I'm willing to invest a couple c-notes to find out, assuming the game ever becomes available here). If your friend is beating the game then the physics are probably good enough for an experienced player so that real world flipper control skills are effective in the virtual pinball world. The good news is that the Gamblit pinball doesn't have a slot round to get through, so I am more excited about this product compared to the pinball products where you have to pay for a slot round - of course if it (Gamblit) never hits the floor here, I doubt I would travel to play it unless the payouts are huge. If you are interested in APing these games (Cleaopatra,Texas Tea,Gamblit), I can post some youtube videos for you in this thread of footage of pinball control techniques you can learn so that reflexes importance is mitigated. The live catch is the key skill to master:
https://youtu.be/ltnLOka-CBo?t=40, which instantly brings the ball into the cradled position for a controlled shot (assumes virtual physics engine is good).