Video of game can be found here:

Tweet can be found here: https://mobile.twitter.com/APkid7/st...12159987793921

Really dumb scavenger (this is my opinion based on reading his consistent stupid tweets but tableplay still remains dumbest scavenger in my book) WHINES the following:

“$6.00 per spin. Started with 5 out of 9. Full of Dead spins. Consistent Poor results with features. $24.80 Expanding reels feature. How low can this one casino have it set? Only one casino, too many losses to be variance?”

When the game came out I clocked one machine at a specific casino and the the milestone came out on average 1 in about the 11 spins with the longest dead zone at 41 spins [1]. The average prize was $9.75 for $0.75 wager REGARDLESS of which bonus was awarded. Keep in mind you can get one to three milestones per the special symbol.

This guy APkid7 doesn’t have benchmarks to test when the game changed. So how would he know if his poor results were due to variance or a game change. The main point here is the lack of benchmarks.

It’s an old game and I stated many times before, you want to be the first one to pull the ripcord when the bonus slot gets nerfed.

[1] in inferential statistics, you have to collect enough data points to allow the law of large numbers to kick in. Most people study descriptive statistics so they are not familiar with inferential statistical techniques or how working with small sample sizes.

Here’s the Logit model
https://en.m.wikipedia.org/wiki/Logistic_regression

Moral: Many people know how to test whether or not the game changed based on few data points. Btw, it is no secret that Mickey (I make shit up) Crimm is not one of these people.