Originally Posted by redietz View Post
Originally Posted by DGenBen View Post
Originally Posted by redietz View Post


I have a workaround on this, which I will share.

When I get the dreaded tap on the shoulder, I calmly explain that I'm a socialist at heart, and any income above the 35K American average, I seek to lose. Therefore, what the casino personnel need to realize is that I am trying my best to lose, and I am quitting while ahead so I don't accumulate too much wealth that day and I can lose it the next day. That seems to satisfy most of them.

Occasionally, however, I get a snarky casino person who wants to know what the difference is between a strategy for winning and a strategy for losing. I just roll my eyes at them and tell them to wise up.


Note: this palaver may qualify for an episode of Penn and Teller's Bullshit.
Excellent!

Another thing you can do while quitting while your ahead is to camouflage your play by sometimes quitting while you are behind.

This way the casino will have a tougher time figuring out what you are doing.

Now I know some people might say “But aren’t you going to give up some profit doing that?”

Well you have to consider it a cost of doing business. By not always quitting while you are ahead the casino will have a tougher time figuring out what you are doing so you will get more playtime and more overall profit before they throw you for being one of the few people that’s figured out you can gain the upper hand on the casino by quitting while you are ahead.

Damn, that's brilliant! Camouflage quitting while ahead by quitting while behind. And if you're trying to lose, quit while behind to camouflage the quitting while ahead. This is what Trump neo-cons call "four-dimensional chess." Man, it's a whole 'nother dimension of thinking. I had a tough time playing that three-dimensional chess on Star Trek. This four-dimensional stuff may be beyond me.

This requires serious cogitatin', as Jed Clampett used to say.
Yes! In fact I think that poker players refer to this sort of thing as “Metagame”