Originally Posted by The Boz View Post
Originally Posted by Seedvalue View Post
Originally Posted by The Boz View Post
Not to change the subject, and it has been talking about forever in the past, but Mick brought up Hex3. And Seed brought up card builders.

I wonder how many teams and individuals have lost their bankrolls on this game compared to how many gained from it?
Regarding hex 3 I can confidently say many. Most people didn’t have a great understanding of how much of a bankroll was needed. I remember having a brief conversation with Alan Kessler when they first came out. He made the comment about being very careful with the high denomination cats. I responded I was well aware of the ones set at 85 to 87 percent. There’s also a way to determine what version cat you are playing by looking at the difference in graphics sound and a few other things. Or you can simply have the machine restarted to see the build date. I know people still believe that the version didn’t matter but it did. Now they are disappearing or comping less. But if you knew what you were looking for and playing for for a period of about 14 months there was no better slot to make money on
Thanks, exactly as I expected to hear. There was a lot of debate on here about “nerfing” and versions but I figured many saw opportunity but didn’t think it out. And there was (is) short term money to be made before a lessor column comes off.

Now the thought that they are comping less interests me. Are you thinking they are targeting this game in particular by requiring more coin in per point and announcing it like higher pay VP, or are you saying they are targeting play deeper by looking at individual players/cards?

Feel free to not respond if you think it’s best not discussed.
Some casinos have been known to ban people for hex3 behavior that they believe to be abusive and at the surveillance level.