Originally Posted by RS__ View Post
Unfortunately, games with poor pay tables (mainly 6/5 BP) are so bad on the lower-paying hands, it doesn't take long before you're in the "I pretty much can't ever come out ahead" situation. After a few sessions, where people are losing every session, they're gonna stop playing. People don't like that and casinos don't like that. Casinos and players prefer games where they sometimes lose and sometimes win, giving the illusion they at least have a chance to win.

Would probably be a more successful game (players enjoy it and continue to play it) if the 4oaks paid higher [no idea what they'd have to pay], while dropping a dealt RF to something like 5K credits (25K on a 5-credit wager).

Or keep the 10K credit dealt RF, increase 4oaks, but change it to queens or better (or perhaps only kings or better) to keep the HE in the 1.5% range.
I disagree.

Plenty of casinos have degraded their paytables to these levels -- and that's without the enticement of this exciting 10,000-per-credit dealt royal.

Double double bonus is the most popular variant of VP because gamblers have shown that they are wiling to lose most of the time in order to have a shot at a few big hits.

8-5 DDB is a horrible game, yet it's very popular just because people like hitting their precious AAAA2/AAAA3/AAAA4 and getting paid half of what they do on a royal.

I will say that 8-5 DDB is probably a better game to build this dealt royal payout, as 8-5 DDB is more popular in general than 6-5 bonus (and it has some more exciting quads payouts).

Nobody will like a game where it's queens or better or kings or better. That's too foreign to what people are used to. Even DDB is built upon the foundation of JoB.

Sadly, casinos are realizing more and more that the average gambler simply doesn't care about paytables, and simply wants to play for the big score. That's why the 99% machines are quickly disappearing, and some of these casinos decided they would actually prefer to lose the business of 99%-paytable-or-nothing players than keep them around and beat them for a small profit. It's just not worth the trouble and variance to some of these places, especially when you factor the rewards programs into it.

This is part of the reason they were happy to no-offer Alan from Rincon. The main reason was that they were insulted regarding some critical articles/posts he wrote on this site, but they also didn't mind losing him because he was mainly playing a 99.26% game, so he really wasn't the type of player they wanted anyway.