Originally Posted by
Bob21
Redietz, I’ve read your post a couple times now and you seem to be contradicting yourself. The fewer the number of possessions, or the shorter the game, the more variance, if we look at variance as the outcome of the game. Basically, the fewer possessions, the more likely the inferior team is to win.
That’s why before the shot clock, in the NCAA tournament the inferior teams would usually stall each half and try to get the games down to a couple possessions. It usually didn’t work but it gave them a chance. I remember some games back then in the 20s. And it resulted in incredibly boring games.
I think the bigger reason the NCAA put in the shot clock is to get away from these very boring games. They obviously want to sell a product, and a basketball game with mostly stalling isn’t fun to watch. Who wants to see one team stall the whole half? Also, whenever a team got the lead, they’d go into the stall, which wasn’t fun to watch. Even good teams did this. I’m sure you remember North Carlina’s four corner stall offense.
Yes, the shot clock helps the better teams, but it also makes the game more enjoyable to watch. Looking back on that era, I’m surprised they didn’t implement the shot clock sooner.
Other than these two points, I pretty much agree with the rest of your post.